Devil May Cry: The Animated Series
Review by: Jd Banks
Licensed by: FUNimation Entertainment
Production by: Madhouse
Devil May Cry hands over what fans want in the form of blood, swords, and platinum white hair. Following the premise of the popular Capcom game, Devil May Cry stars Dante, a rumored half-demon, half-human demon hunter with an affinity towards pizza and sundaes. In spite of being an odds-job mercenary, Dante only services a client base looking to kill demons. Between bouts with man-eating demons, many of which prove to be either annoying or perpetually idiotic, Dante lives a simplistic life waiting for more jobs to filter into his business called Devil May Cry. At his side is his agent, Morrison, who carries in the information and clientele. Other characters thrown into mix include other demon hunters and an orphaned girl masquerading as Dante’s immature sidekick.
The main plot is casual compared to the anime’s game predecessor, but it is in animation that Dante can truly flaunt his personality. With Madhouse’s superb productions making each sword-swinging and gun-toting scene memorable, Devil May Cry reaches the same dynamism as the game. Most of the action scenes are filled with bullets hitting their targets, swords clashing, and Dante dodging deadly attacks made by demons three times his size. There is a monochromatic nature to the anime, excluding the bright-colored orphaned girl, but the animation is on par with the Devil May Cry video game.
Aside from the animation that leaves fans hungering for more action, the characters are downright predictable, bringing down a grade-A anime. Conventional characters and character personas drag an anime down, no matter how great the animation may be. Though Dante is a bonafide badass in killing demons to protect the human world, he has a kind streak that prevents him from paying off his debts. His agent, Morrison, is kind as well, but his nature is more business-like. He may go out of his way to fix a jukebox, but he only does nice things to pass the time without work. Most of the time, he scolds Dante when a job is uncompleted.
Beside Morrison and Dante is little Patty Lowell, an orphan chosen to unwittingly impersonate another Patty Lowell during one of Dante’s assignments. Her vibrant and rambunctious personality contrasts with Dante’s lazy persona as well as everything else that Devil May Cry represents. Typical of anime, Patty plays a crucial role at the end of the series, but other than that, she’s a cheap form of comedic relief, if there is any. Even the squabbles between Dante’s ex-partner, Trish, and another demon hunter dubbed Lady, are not very funny. They just part the awkward silence between demon-hunting.
Discarding the nature of the characters, Devil May Cry has many selling points. The entire anime series is only twelve episodes long, keeping the attention span of those itching to get right to the good stuff. There is the option of picking the English dub version or Japanese language setting with English subtitles. Even the riveting music from Rungran gives the anime an interesting audio backdrop.
Devil May Cry offers an above-average anime within the confines of the conventional anime box. If you want to boost your anime collection, pick up Devil May Cry: The Animated Series.
I loved the games (although I haven’t played the most recent one), but the cut-scenes in the games were horribly cliched and cringey. I don’t know if I can stand the anime series!
The anime series had a good production group. The only thing is the writing between the action. It’s to be expected when something goes from game to anime versus the opposite.